============================================
Author Details:
============================================
Author: D12Eminem989
SteamID: STEAM_0:0:1465114
E-mail: d12eminem989@gmail.com
Website: www.d12eminem989.com
============================================
Map Details:
============================================
Game: Team Fortress Classic 1.6
Name: climb_lulzrace
Type: Climb
Released: Thursday, February 23rd 2012
============================================
Object:
============================================
The object is to get to the top of the tower as fast
as you can. Getting to the top will give your team
1 point and will give you 5 points. The higher up you
climb, the harder the course becomes.
You must have another player on the other team to
start the race. Unless of course your the admin and
put noclip on.
Once the race is started, it will count down from 15
and the walls will automatically go down and the race
will officially start.
Beating the jump will give you the ball, however
when someone else from your team beats the
jump, the ball will be given to them.
After reaching the top, the round will reset. The counter
will then count down from 15 again before the round starts.
============================================
Notes:
============================================
Thanks to the following people for testing:
- Sgt. Snake
- Pizza Supreme
============================================
Map Files:
============================================
gfx/env/d12_maps/climb_lulzrace/skybox_bk.tga
gfx/env/d12_maps/climb_lulzrace/skybox_dn.tga
gfx/env/d12_maps/climb_lulzrace/skybox_ft.tga
gfx/env/d12_maps/climb_lulzrace/skybox_lf.tga
gfx/env/d12_maps/climb_lulzrace/skybox_rt.tga
gfx/env/d12_maps/climb_lulzrace/skybox_up.tga
maps/climb_lulzrace.bsp
maps/climb_lulzrace.txt
models/d12_maps/climb_lulzrace/ball.mdl
Author Details:
============================================
Author: D12Eminem989
SteamID: STEAM_0:0:1465114
E-mail: d12eminem989@gmail.com
Website: www.d12eminem989.com
============================================
Map Details:
============================================
Game: Team Fortress Classic 1.6
Name: climb_lulzrace
Type: Climb
Released: Thursday, February 23rd 2012
============================================
Object:
============================================
The object is to get to the top of the tower as fast
as you can. Getting to the top will give your team
1 point and will give you 5 points. The higher up you
climb, the harder the course becomes.
You must have another player on the other team to
start the race. Unless of course your the admin and
put noclip on.
Once the race is started, it will count down from 15
and the walls will automatically go down and the race
will officially start.
Beating the jump will give you the ball, however
when someone else from your team beats the
jump, the ball will be given to them.
After reaching the top, the round will reset. The counter
will then count down from 15 again before the round starts.
============================================
Notes:
============================================
Thanks to the following people for testing:
- Sgt. Snake
- Pizza Supreme
============================================
Map Files:
============================================
gfx/env/d12_maps/climb_lulzrace/skybox_bk.tga
gfx/env/d12_maps/climb_lulzrace/skybox_dn.tga
gfx/env/d12_maps/climb_lulzrace/skybox_ft.tga
gfx/env/d12_maps/climb_lulzrace/skybox_lf.tga
gfx/env/d12_maps/climb_lulzrace/skybox_rt.tga
gfx/env/d12_maps/climb_lulzrace/skybox_up.tga
maps/climb_lulzrace.bsp
maps/climb_lulzrace.txt
models/d12_maps/climb_lulzrace/ball.mdl