===================================
CONC_HEMM by: threat
===================================
Objective: use concussion grenades / rockets /
pipes / emp's / grenades to get to the end of the map.
All jumps are possible
Jump 1. 1 conc | 1 rocket | 1 pipe
Jump 2. 1 conc | 1 rocket | 1 pipe
Jump 3. 1 conc | 1 rocket | 1 pipe
Jump 4. 1 conc | 1 rocket | 1 pipe
Jump 5. 2 conc | 1 rocket | 1 pipe
Jump 6. 1 conc | 1 rocket | 1 pipe
Jump 7. 1 conc | 1 rocket | 1 pipe
Jump 8. 2 conc | 2 rocket | 2 pipe
All of the above are ESTIMATED PAR's for each jump
Special thanx to RaXoR, myst, PhantomLord, and smokey
for sprite and entity help ;P
and thanx phantom for pushing me to make more jumps :P
*Beta testers I remember*
PhantomLord
ricky
Ededdeddyfan
Alt+F4
CKYBamM
and anybody i forgot :D
*Prefabs used*
Executive Office Chair ----- NineS
===================================
CONC_HEMM by: threat
===================================
Objective: use concussion grenades / rockets /
pipes / emp's / grenades to get to the end of the map.
All jumps are possible
Jump 1. 1 conc | 1 rocket | 1 pipe
Jump 2. 1 conc | 1 rocket | 1 pipe
Jump 3. 1 conc | 1 rocket | 1 pipe
Jump 4. 1 conc | 1 rocket | 1 pipe
Jump 5. 2 conc | 1 rocket | 1 pipe
Jump 6. 1 conc | 1 rocket | 1 pipe
Jump 7. 1 conc | 1 rocket | 1 pipe
Jump 8. 2 conc | 2 rocket | 2 pipe
All of the above are ESTIMATED PAR's for each jump
Special thanx to RaXoR, myst, PhantomLord, and smokey
for sprite and entity help ;P
and thanx phantom for pushing me to make more jumps :P
*Beta testers I remember*
PhantomLord
ricky
Ededdeddyfan
Alt+F4
CKYBamM
and anybody i forgot :D
*Prefabs used*
Executive Office Chair ----- NineS
===================================