This section will explain how to save entities in Ent Mod:

 

Command Use:

es_start

es_grab

es_ungrab

es_save

 

In this example, we will give our creation the name "save01". So to start saving we must first enter es_start save01 in the console.

After that has been done we can grab each entity with the es_grab command until we have grabbed every entity we want to save.

If you grab something you don't want to save, you can run the es_ungrab command to remove the last entity grabbed from the save list.

Once all entities have been grabbed, run the es_save command in the console. There are two variations of this command. es_save 0 and es_save 1. Running the command with a 0 at the end causes the entity to load exactly where it was when it was saved. Running the command with a 1 at the end causes it to follow you upon load. In this case, you would use the mm_end command when loading to drop them and cause them to stay in position.