Coded by Clinton Bale
Just a simple tool to generate mazes and export to a .map that can be opened in Hammer.
How to use:
Usage: mazegen <outfile>[.map] [options]
-h Displays this help screen
-v Show extended information
-p Show a preview of a the maze in the console
-s <width,height> The size of the generated map (default is 20,20)
-mh <number> Specifies the height of the maze (default is 192)
-tw <texname> Specifies the wall texture to be used
(default is C2A4E_W1C)
-tf <texname> Specifies the floor texture to be used
(default is C1A3FLOOR02)
-nt Don't optimize brush face textures with NULL
Version:
mazegen v1.0 rel
License:
The contents of this archive are copyright 2012 Clinton Bale
This work is licensed under the Creative Commons "Attribution-Share Alike 3.0 Unported" License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/legalcode
or, send a letter to Creative Commons, 171 2nd Street, Suite 300, San Francisco, California, 94105, USA.
Just a simple tool to generate mazes and export to a .map that can be opened in Hammer.
How to use:
Usage: mazegen <outfile>[.map] [options]
-h Displays this help screen
-v Show extended information
-p Show a preview of a the maze in the console
-s <width,height> The size of the generated map (default is 20,20)
-mh <number> Specifies the height of the maze (default is 192)
-tw <texname> Specifies the wall texture to be used
(default is C2A4E_W1C)
-tf <texname> Specifies the floor texture to be used
(default is C1A3FLOOR02)
-nt Don't optimize brush face textures with NULL
Version:
mazegen v1.0 rel
License:
The contents of this archive are copyright 2012 Clinton Bale
This work is licensed under the Creative Commons "Attribution-Share Alike 3.0 Unported" License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/legalcode
or, send a letter to Creative Commons, 171 2nd Street, Suite 300, San Francisco, California, 94105, USA.