Mulchman's 5 v. 5 - mulch_die.bsp
Objective: Disable enemies lasers,
get the enemy flag, then cap it.
Scoring: 10 points per Capture.
Other Notes: Lasers stay off for
about 45 seconds. Only medics and
scouts are allowed secondary
grenades.
By: ][-Mulchman (c) 1999, 2000
Objective: Disable enemies lasers,
get the enemy flag, then cap it.
Scoring: 10 points per Capture.
Other Notes: Lasers stay off for
about 45 seconds. Only medics and
scouts are allowed secondary
grenades.
By: ][-Mulchman (c) 1999, 2000